Here is the natural progression of my Dark Lord character project; I have taken my character design into Blender and modelled and rendered him in 3D. He's fully rigged for animation as well. The walk cycle is a bit rough around the edges, and the cloth sim took my over two weeks to get to a place I was only halfway happy with; and I decided I just needed to be done with it and move on or I'd be working on it for forever.
This is a version 1, I learned a lot in the creation process; and I fully intend to take what I learned into an improved version 2. The improvements I make to both the model and the rig will be beneficial in also creating a better workflow for better animation as well. Please look forward to it.
The VFX in the Action pose turnaround were created by following a tutorial on YouTube on the channel Blender Box.
Dark Lord Orthographic Turnaround
Dark Lord Action Pose Turnaround
Dark Lord Walk Cycle with Cloth Sim